Evergreen is a strategic board game where players take on the role of ecosystem planners, competing to grow their planets into thriving forests through careful decisions and spatial planning. By selecting biome cards and placing trees, bushes, and lakes, players must balance light, resources, and long-term growth to create the most fertile environment. For this project, I designed the game’s logo, translating the core ideas of nature, balance, and strategy into a clear and distinctive visual identity.
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